Apr 08, 2007, 11:09 AM // 11:09
|
#1
|
Wilds Pathfinder
Join Date: Feb 2007
Guild: GameAmp Guides [AMP]
Profession: E/
|
Countdown timer and icon for being drunk.
We've just had a fantastic update that included putting timers on all the enchantment/hex icons (thanks ANet!).
When you eat sugary stuff in outposts, you get an icon saying how long you'll be moving faster for.
Why don't we have something like this for when you are drunk? Now that they've 'fixed' the drunken zoning technique, we have to actually go through all 10000 minutes of being drunk to max the title.
I request an icon that shows which drunken level you are, and a timer with it that counts down to when you drop to a lower drunken level. I think it's do-able, considering they already have this for hexes/conditions/sugar rush.
|
|
|
Apr 08, 2007, 11:13 AM // 11:13
|
#2
|
Frost Gate Guardian
Join Date: Apr 2006
Location: Glasgow, UK.
Guild: The Cult of Weegie [Cow]
Profession: R/
|
Quote:
Originally Posted by Yol
We've just had a fantastic update that included putting timers on all the enchantment/hex icons (thanks ANet!).
When you eat sugary stuff in outposts, you get an icon saying how long you'll be moving faster for.
Why don't we have something like this for when you are drunk? Now that they've 'fixed' the drunken zoning technique, we have to actually go through all 10000 minutes of being drunk to max the title.
I request an icon that shows which drunken level you are, and a timer with it that counts down to when you drop to a lower drunken level. I think it's do-able, considering they already have this for hexes/conditions/sugar rush.
|
/signed
Really good idea. I try to play the game whilst I'm drunk to make it go by faster. And often, I'll lose track because I'm too busy in a mission or I'll forget to double click, therefore having to start my drunken cycle all over again and wasting ale. Hopefully they'll implement this because if you're not doing anything whilst drinking it can get very boring to the point where you don't realise a certain amount of time has passed for you to drink more ale/eggnog again.
|
|
|
Apr 08, 2007, 11:28 AM // 11:28
|
#3
|
Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
|
/signed Perfect idea! It's really frustrating having to pay constant attention to when the screen becomes less blurry...sometimes one also misses their "Drink X amount of ales" mark and has to start from a lower level again
|
|
|
Apr 08, 2007, 03:03 PM // 15:03
|
#4
|
Jungle Guide
|
/signed .
|
|
|
Apr 08, 2007, 03:36 PM // 15:36
|
#5
|
Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
|
Very useful and easy to implent idea.
/signed
|
|
|
Apr 08, 2007, 03:56 PM // 15:56
|
#6
|
Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
|
/signed
good idea, makes it easier to moniter your level of drunkedness.
~the rat~
|
|
|
Apr 08, 2007, 06:16 PM // 18:16
|
#7
|
Academy Page
Join Date: Jan 2007
Guild: Hall Of Heroes Is Our [Home]
Profession: N/Me
|
/signed
Good point!
|
|
|
Apr 08, 2007, 06:54 PM // 18:54
|
#8
|
Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
|
/make it so.
|
|
|
Apr 09, 2007, 02:53 PM // 14:53
|
#9
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Sigh... I gave the very same idea in three threads about titles, and this one I made a whole lot of time ago:
http://www.guildwarsguru.com/forum/s....php?p=2260117
It seems that getting people to read an idea is just a matter of luck...
With the new countdown time bars... and all the other event items (sweets, fortunes, transmuting potions, etc...) having their own effect icons... drunkenness feels a bit lonely.
There is one more reason to add the effect too:
Postprocessing.
The postprocessing graphic option is a pain in the ---- for some graphic cards.
But currently only by turning it on you are able to know how much drunk you are.
This would help those who acn't tunr on postprocessing.
|
|
|
Apr 09, 2007, 07:24 PM // 19:24
|
#10
|
Wilds Pathfinder
Join Date: Feb 2007
Guild: GameAmp Guides [AMP]
Profession: E/
|
Quote:
Originally Posted by MithranArkanere
It seems that getting people to read an idea is just a matter of luck...
|
True, as your thread didn't come up when I searched for "drunk" on the forum, and I wasn't prepared to trawl through hundreds of past pages on the offchance this had been suggested before. You clearly did suggest something like this previously though, and I hope you've seen that the idea does have supporters.
Quote:
There is one more reason to add the effect too:Post processing. The post processing graphic option is a pain in the ---- for some graphic cards. But currently only by turning it on you are able to know how much drunk you are. This would help those who can't turn on post processing.
|
Exactly my situation. I drink while I'm exploring/fighting/doing quests etc to save time, and post processing has to be switched off. You still get the odd phrases, and kneeling down, but that's not a reliable way of telling how much drunken time you have left.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 12:09 PM // 12:09.
|